Proficiency (Ability) | Description | Proficiency Score | Administration (Inteligence) Slots: 1 | A character skilled in administration understands the workings of the apparatus of government and the governmental heirarchy. Versed in the responsibilities of the various arms and offices of his land, the character knows which officials can get thi... |
16 |
Leadership (Charisma) Slots: 1 | Some regents are born leaders who draw great devotion from their followers. A character with this proficiency adds one point to his Charisma for purposes of loyalty base and maximum number of henchmen allowed. (This doesn't affect the actual Charis... |
9 |
Law (Inteligence) Slots: 1 | A firm grasp of a government's legal system and the criminal code can be very useful to a ruler. When a character with this proficiency rolls on Table 16 for event resolution for the Matter of Justice random event, he automatically increases his res... |
17 |
Diplomacy (Wisdom) Slots: 1 | Talented diplomats are vital to the success of any domain. A character skilled in diplomacy understands the protocol, subtleties, and conventions of diplomatic meetings and is good at getting what he wants while meeting a minimum of demands. With a... |
9 |
Strategy (Inteligence) Slots: 1 | A warrior with a gift for strategy understands how to most effectively use his armies to defeat his enemy. When a strategist leads a domain's war effort and is empowered to issue orders, he may gain a strategic advantage by succeeding a proficiency ... |
18 |
Languages: Rjuven (Rjurik) (Inteligence) Slots: 1 | ... |
18 |
Languages: Sidhelien (elvish) (Inteligence) Slots: 1 | ... |
18 |
Astrology (Inteligence) Slots: 1 | This proficiency gives the character some understanding of the supposed influences of the stars. Knowing the birth date and time of any person, the astrologer can study the stars and celestial events and then prepare a forecast of the future for that... |
18 |
Contact the DM is you think something is missing from your Non-Weapon Proficiencies